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  • Mosaic Team Five
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Mosaic Team 5 is a bounty hunter management firm in a fictional universe set in the year 2250

A Space-Opera-Western-TTRPG

Bounty hunters...

2031, the first strains of malaria-f (a malaria filovirus variant) created in a lab escaped, and began to rapidly infect the world. Climate change had already warmed the planet by two degrees fahrenheit, the Paris Accord’s goal some years ago. The shifts in environment plunged parts of the middle east, australia, and africa into heat-related draught and famine that displaced millions of refugees. 


2050, 5.2 billion people lived with malaria-f or a variant. Wildfires raged out of control, burning five times as far in the draught-hit areas of the western united states. Out-of-control pollution saw the ozone smog increase across america by nearly 70% since the early 2020s.


2100, the population was shrinking as 2.5 billion people breathed in air above safe levels each day. Though many diseases had been cured, medical prices were out of range of many most effected by pollution, plague, famine, draught, and heat. Oceans have now risen ten feet over their 2020 averages, plunging a third of the world’s major cities, power plants, ports, navy bases, farmlands, and fisheries beneath the increasingly acidic seas. A Second Cold War begins as nations begin to isolate themselves, resource-hoarding aggressively. Many smaller countries merge into larger countries. The United States of America splits into the Western Commonwealth, the United States of America, and the Mighty Confederation of Free States. 


2170, the Second Cold War ends as the global GDP collapses to less than 20% of current-day. The ultrawealthy corporations and individual interests accelerate investments in space as raw good shortages begin to hit even them. The Age of Exploration had begun! As humanity reached into it’s solar system and beyond, it established Waystations to refuel its ships as they travelled. 


2180, first contact was established between the Jacynto Corporation and the Lashunta, a psychically-gifted race that belonged to the galactic community. At once, humanity joined something far larger: The Milky Way. 


2185, the governments of the various nations and colonies formed a single government: the United Solari Republic, representing the people of the Solari system around their sun, Sol. With representatives now able to effectively diplomatize with other species and governments, humanity was finally exposed to drift drift technology.


2250,  Mosaic, LLC hires its fifth team of bounty hunters, and assigns them the designation Shuttle Team Five. This is their story. 

The Party

Gibbs, Ysoki Mystic

E.C.C.O, aNDROID oPERATIVE

E.C.C.O, aNDROID oPERATIVE

Gibbs hails from a planet "ruined" by recycling, and seeks to prove that there is value in that which is discarded. 

E.C.C.O, aNDROID oPERATIVE

E.C.C.O, aNDROID oPERATIVE

E.C.C.O, aNDROID oPERATIVE

As an independent contractor for a courier service, E.C.C.O built up tremendous debt. They join Mosaic Team 5 new to the role of bounty hunter. 

Bubbs, Human Soldier

E.C.C.O, aNDROID oPERATIVE

S.H.A.D.E, Android Mechanic

Bubbs spends countless hours searching for answers to the questions that make up his past; he searches for lost family. 

S.H.A.D.E, Android Mechanic

S.H.A.D.E, Android Mechanic

S.H.A.D.E, Android Mechanic

The biological components of androids always have their memories wiped clean, but S.H.A.D.E has always felt that something remained...

Spise, Lashunta Envoy

S.H.A.D.E, Android Mechanic

Spise, Lashunta Envoy

After running up a tab in the casinos of the Milky Way, Spise finds herself once more on a different kind of battlefield. 

The Mosaic Bounty Hunter Management Firm

Peep the anxious ysoki mission coordinator npc for the bounty hunter team Mosaic Team 5

About Mosaic

Mosaic currently manages five teams of bounty hunters, with Mosaic Team 5 being the most recently founded. The company believes in bringing together "diverse operators with unique sets of experience" to create "a cohesive team of individual pieces." Payments to operators are based on bounties cleared, while the Mosaic company assumes responsibility for basic incidentals (fuel, ammunition, etc.) 

Mission Coordinators

Each team is led by a Mission Coordinator, like Peep the ysoki, Mission Coordinator for MT5, pictured left. They are responsible for tracking down bounties for their assigned team to complete, while gathering intel and coordinating supplies. The Mission Coordinator also connects their assigned team to the support services of Mosaic, LLC.

Mosaic's Support Services

Mosaic has several non-operator departments that work from remote locations around the galaxy. These include: Sentient Resources, who work to process all personnel paperwork, and to help resolve issues between personnel; Public Image Management, a one-person department that helps shape Mosaic's image across media platforms while also attempting to secure sponsors for the company and individual teams; Facilities, which dispatches emergency ships to repair MT5 craft stranded in space; and Research and Development, a fledgling department looking to make its first hire in the coming weeks. 

Other Factions of 2250

Check out the various corporations, militaries, and other factions of our Starfinder campaign!

Factions Page

Past/PResent Bounties

Bounty #0134

Status: DEAD

Aliases: The Cygnus Bandit

Reward: 2500 Credits Alive, 1000 Credits Dead

Crimes: Assault & Battery (11), Armed Robbery (3), Homicide (2).

Additional Rewards Available: Return the stolen art pieces "The Merman's Waltz" and "L'shoganthrux lacosh" for 250 credits each.  Associates may be apprehended or eliminated for 100 credits each. 


Incurred Costs: -375,500 Credits

Result: Target eliminated, contract failed in spectacular fashion, net loss of 375,000 credits.

Bounty #JACYNTO-01

Status: DEAD

Aliases: Peter Iguanga, Bill Black, TacoBlack 

Reward: 100 Credits Alive

Crimes: Grand Corporate Espionage, Intellectual Theft, Breaking and Entering

Additional Rewards Available: Return stolen Jacynto prototype "Project Cuddlefish" for 10,000 credits. 


Incurred Costs: -545 credits 

Net Result: Successfully returned prototype, net gain of 9455 credits. 

Bounty #HARBINGER -01

Status: PRESUMED DESTROYED

Aliases: Unknown  

Reward: 15,000 Credits for discovery of an assault coordinator 

Crimes: Murder(5), Property Destruction, USR Military Property Destruction, Arson

Additional Rewards Available: Bringing justice to whoever attacked Harbinger Robotics Factory 14 will result in a reward between 20-40,000 credits.   


Incurred Costs: -75 credits (fuel, supplies) 

Net Result: Intercepted a hostage situation, eliminating rogue robots for a net gain of 34,925 credits.

Bounty #0294

Status: Incarcerated

Aliases: The Four-Armed Assassin  

Reward: 50,000 alive, 40,000 dead

Crimes: Murder(44), Property Destruction, Terrorism (5)

Additional Rewards Available: None


Incurred Costs: 1100 credits (so far!)

Net Result: Succesfully apprehended and surrended to Petrus III Peacekeepers for a net gain of 48,900 credits.

Bounty #0116

Status: DEAD

Aliases: Harlax The Gorefiend

Reward: 120,000, dead or alive

Crimes: War Crimes against the General Protectorate (2), War Crimes against Akiton, Pillaging (13), grand theft starship 

Additional Rewards Available: None


Incurred Costs: -78,759 credits to Rose Lashwin

Net Result: Hit Harlax (and several others) with a starfighter, for a net gain of 96,250 Credits

Bounty #0432

Status: DEAD

Aliases: Jade Brunaei

Reward: 90,000, dead or alive

Crimes: Terrorism (3) Choice Limitation, Severe (57), Grand Theft (3), Grand Larceny (1),  Assault (4), Trespassing (32)

Additional Rewards Available: 50,000 for the safe return of all five hostages in HR office of Choice Communications. 


Incurred Costs: -1,100 credits (conveyor system damage) 

Net Result: 138,900 Credits 

Bounty #USR-0345

Status: UNKNOWN

Aliases: Dr. Maldross

Reward: 575,000 credits for his capture, and the retrieval of his research

Crimes: -REDACTED-

Additional Rewards Available: N/A


Incurred Costs: -375,000 (So Far)

Net Result: Escaped

Bounty #USR-0071

Status: Current Bounty

Aliases: Sitsu Akglo Van Te-Sin of Clan Eelmae

Reward: 500,000 Credits, Alive

Crimes: Murder, Treason, Stealing Classified Information

Additional Rewards Available: N/A


Incurred Costs: 0 (So Far)

Net Result: Ongoing

Past Sessions

Click on the links below to go to each arc of our campaign s
Arc One: OrientationArc Two (CURRENT)

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